![]() * A decoding board, with a shield at one end covering a row of four large holes, and five additional rows containing four large holes next to a set of four small holes The player with the most balls in his Mancala wins. When one player no longer has Balls in his bowls, the other player places all remaining balls from his bowls into His own Mancala. Once you make a capture move the current turn is over. If the player drops the last stone into an empty bowl on his side of the board, he/she receives that stone plus all of his opponent's balls in the bowl directly across from that bowl. If the player drops the last stone in his mancala, he/she wins another turn, and gets to move again. If the player happens to go by his mancala he drops a stone in, but if the player goes by the opponents mancala no balls are dropped and the player moves on to the next bowl. The player drops one stone in each succeeding bowl, counterclockwise, until there are no more balls left in hand from the original bowl. The first player starts by scooping all of the balls out of one of the bowls on his side (those are the only six bowls that he can move). Place equal numbers of balls (4 to 6 balls) in each small bowl.Įach player owns the six bowls that face him/her, and the mancala that is to the person's right. Those are the two bowls located at the end of board on the display above. With respect to all the variations of the game, the rules described correspond to an asymmetric game, played with 4-6 balls.Ĭollect more of the balls in your mancala than your opponent. It is a game that is easy to play, but difficult to master. The Mancala family of games is one of the oldest in human entertainment. The winner is the first player to get all four balls into the HOME. ![]() To land in the HOME you must throw the exact number. When a peg completes all the way round the board, it can enter the HOME column. Your block cannot be passed by any of the opponents pieces. If one of your pegs lands on top of another peg of yours - it forms a block. If the ball lands on one of your opponents they are knocked off and must return to the starting position. The pegs move as to the number shown on the dice. During the game when a player rolls a six they get another throw. Take turns rolling the dice, each player must roll a six before moving a piece onto the track from the starting position. Players in turns, race each other around the circuit to be the first to get all of their colored pegs to the HOME-Base.Įach player picks a set of colored pegs and places them in the starting Squares of the same color. First found in India during the 6th century in America it is known as Sorry and still played almost identically to its original design. The player with the lowest number of points on his remaining pieces is the winner after each player's points have been totaled up.Ī classic game played in many cultures with slight variation. If this again cannot be played then the player misses his turn and it is the next player turn. If this cannot be played then a further piece is taken. If a player does not have a playable piece, a new one is taken from the pack. Pieces can only be laid with fields joining up with fields of the same score at least two fields must match (except each player first turn).Blank fields may border only on blank fields. The players lay down one piece in turns, this piece is renewed from the pack which is eventually used up. To be the first to lay all his pieces, or to have the total lowest score on the pieces in one's own pack at the end of the game. Put the tiles according to the rules into special shape (single player puzzle as well) ![]() Pieces is the winner after each player's points have been totaled up. The player with the lowest number of points on his remaining This is when all pieces have been laid or if none of players can make a legal move. ![]() Pieces can only be laid with fields joining up with fields of the same score, blank fields may border only on blank fields. To be the first to lay all his pieces, or to have the lowest number of pieces in one's own pack at the end of the game. The players uncover their pieces so they cannot be seen by the other player(s). The starting piece is put into the center. These are divided into six equal triangular fields, and depending on which piece, are marked with one to five points or blanks.Ħ2 main pieces with scoring- and blank-fields (6 pieces has only one scoring-field and five blank-filed and are called end pieces) Notify me when this product is available:
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